﻿using System;
using UnityEngine;
using UnityEngine.SceneManagement;

// Token: 0x0200001D RID: 29
public class NevadaScreen : MonoBehaviour
{
	// Token: 0x0600007F RID: 127 RVA: 0x0000DC50 File Offset: 0x0000BE50
	private void Start()
	{
		Time.timeScale = 1f;
	}

	// Token: 0x06000080 RID: 128 RVA: 0x0000DC5C File Offset: 0x0000BE5C
	private void Update()
	{
		this.timer -= Time.deltaTime;
		if (this.timer <= 0f)
		{
			SceneManager.LoadScene("SampleScene");
		}
		if (Input.GetMouseButtonDown(0))
		{
			this.timer = 0f;
		}
	}

	// Token: 0x04000155 RID: 341
	private float timer = 5.5f;
}
